Creating an Interactive Game
This guide aims to teach you how to use the Games Create Editor to make your own games and stories. To start, we'll choose the Interactive format.
Step 1First, make sure you're registered and logged in.
Step 2Select the Create > Interactive Game menu option at the top of the page, the create button under Interactive Games & Stories on the home page or on the create a game page.
Step 3Select Simple Game in the pop-up window. By choosing Simple Game, we'll be setting the Features setting of our game to Basic which hides things like to keep things a bit simpler. Don't worry - this can be changed later.
Step 4 If this is the first time you've created a game, the built-in tour will begin when the editor is opened. Follow the built-in tour to get familiar with the Editor and where everything is in it. Don't worry if you don't fully understand everything right away - later on in this guide, we'll go into more detail about each editor .
The tour won't repeat each time you use the editor. You may choose to replay the tour at any time under Help > Replay Tour. By replaying the tour, you can view information about parts of the editor that may have changed.
Example - In The EditorLet's see an example of an Interactive game that you can create.
Create an Interactive game by adding , including Text and Images.
Example - Playing The GameWhen you're ready to test your game, select Save > Save & Test from the bottom menu to open your game in Test Mode.
In test mode, you can see how your game will look when it's finished.
Creating a Texting Game
You can also choose the Texting format when creating a game. Let's have a look.
Step 1First, make sure you're logged in.
Step 2Select the Create > Texting Game menu option at the top of the page, the create button under Texting Games & Stories on the home page or on the create a game page.
Step 3This time, select Complex Game in the pop-up window. By choosing Complex Game, there won't be any hidden parts of the editor.
Example - In The EditorLet's see an example of a Texting game that you can create. Note: Texting games use a White by default, while other game formats use a Black theme.
Create a Texting game by adding messages, including Text and Images.
Example - Playing The GameLet's see how it looks in Test Mode.
When creating a Texting game, make sure it looks great on both desktop and mobile.
Creating a Pro Game
You can easily combine the above two formats (Interactive, Texting) by selecting the Pro format. The Pro format comes with some additional features including the ability to add premium plan.to your game, allowing your to explore an in-game world. To create a Pro game, you'll need to upgrade to the
Step 1First, make sure you're logged in.
Step 2Select the Create > Pro Game menu option at the top of the page, the create button under Pro Games & Stories on the home page or on the create a game page.
Step 3Now that you're familiar with both options, select either Simple Game or Complex Game in the pop-up window.
Example - In The EditorLet's see an example of a Pro game that you can create. First, let's change our settings so that the game starts at the Starting Location.
We can change our default starting to the Starting Location or whichever option we prefer.
Next, we'll add some Events, Chats and Locations to our Pro game. Creating a Location is much the same as creating an Event or a Chat, except that you'll also be able to add a Map Image for each location and optionally add selectable/clickable areas on map images, providing your Players with another way to navigate your game. Let's continue to Test Mode to see how things look after we've added some content.
Example - Playing The GameLet's see how our game looks in Test Mode when viewing our Location.
Our Pro game starts at a called Home, for which we've added two . The first choice leads to a and the other an . We've added another location called Suzy's House, so that will appear as an option to travel to.
Let's now select Check Messages from the available choices and see where it takes us!
From our Location, we selected Check Messages which lead us to a Chat.
If we had selected Head to the Zoo, we would have started an Event where we travelled to the Zoo, and if we had selected Suzy's House, we would have moved to that location.